Wednesday, 12 September 2012

Wretches and Kings

Hello there, back again with more lovely 3d goodness If anyone is wondering the title of today's blog is actually also the title of a very good Linkin Park song please go check it out its pretty awesome ^_^
Anyway onto the post I have created the next chess piece "The King" only issue is its not totally finished its missing the top getting around to adding that soon, been busy with college starting up again "sad face :(" even though it is missing the topper the base shape is there and it looks pretty good, but first an actual king piece just in case none knows :L


The finest white chocolate.... I kid XD
Imagine chocolate chess sets, the future??
Anyway need to stay on topic yes the king piece...





Doesn't look too bad, mine has a little bit of a rounded top but that's just because of the subdivisions and to be honest looks quite cool, like I said the topper hasn't been done yet as I will need to model it on its own like I did with the knights head and then attach it after, I will posted the completed one whenever I get around to modelling it up shouldn't take me that long or though it kinda small could be a problem.

Like I said before because college has started up again posts may come a little bit slower but not too much, I am planning a review in a few days time of an amazing game related book I got which is amazing, and a few other things as well heres a sneak peak of the book in the box try and guess what it is ;) 


<3
And also Tekken Tag Tournament 2 is out soon so expect something on that because the 3d art in that game is amazing.

Now before I go, go over to my good friends blog and demand he makes his blog posts longer!!!  http://gamedevandprocrastination.blogspot.co.uk/ good name right ;) 

Till next time.





Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Saturday, 8 September 2012

Smash!

Hello boys and girls, ladies and gents I am back with another new animation and shockingly this one didn't take +5 hours to render happy days :D
Being obsessed with modelling glass things in blender since I made that bitchin glass effect which I am oh so proud off if you missed that check it out here ^_^ http://simpleanimations.blogspot.co.uk/2012/07/glass-effects-nailed.html

And because I have started messing around with text on blender I thought why not do a text animation ? And why not have glass text ? :D so after a short brainstorming session I came up with a simple smashing glass text animation.


Above is a still from the animation as you can see it says simple animations e.g the title of this blog I thought it fit quite well, please hold the claps.
Now I have done two animations both of which I will post up so you lucky guys/gals and view them, the first one was the first one I made and the second one was a edited version with more glass particles and looks a little better, now both animations also play kinda fast at the start so its hard to view the title correctly before it smashes this may be fixed at a later date by slowing down the first frames however I am working on many things at the moment so bare with me :)

Video one: 700 particles


Video two: About 3700 particles give or take a few :3


So there we go please judge and hate accordantly xD anyway a quick news update I start college again Monday and I have an EPQ meeting then so I will have to present all the stuff I have done over the holidays so that's all the models and stuff so they can judge if its all ok including this blog, I have got ages till this EPQ is finished so I will keep posting new stuff for ages ;) don't you lot worry however I am thinking what to do with it when I am finshed with the EPQ chances are I will keep it and keep posting because hey thats what I do...

Take it easy.

Till next time.


Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Sunday, 2 September 2012

Water Simulation

Water is the driving force of all nature.
 - Leonardo da Vinci
 Hello everyone back once again, at the bottom of my last post I put a frame from my latest animation and I am please to say that the animation was a success :D it took about +5 hours render time and totals at 250 frames which = about 10 secs long, never again will I do a water simulation on this old laptop, next time I do one I will have a much better laptop which will hopefully cut that render time in half, so here is the lovely animation and it does actually look pretty sweet. This is all I got time for today as I have been trying out a few other things in blender like cycles and that, sadly cycles is another thing which doesn't work very well on this old thing why that is I will explain sometime in the week in a post intitled "Cycles vs Normal renders"

Enjoy....

Till next time...



Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Tuesday, 28 August 2012

Knights and Knifes....

Hello everyone, I am back with more 3D goodness over the past 3 days I think I have been starting a load of new 3D projects which I will show you guys/gals over the next few weeks but first I promised to show you the finished Knight model, I only took one render of it but put it in a dramatic way it does look pretty cool and because of its angle you cant see all the errors I made when making it e.g the slight warping around the neck of horse because of the sub division modifier on triangles, I did convert most tris to quads before I sub divided it but sadly there was still some warping.

The head its self wasn't to hard to make, I used a new skill to make it which I then used to make another model with I will show of later, I may also go into detail another time about this new technique because its very very useful and very easy to do.

Now then the final render....

Cool right...

Well I think I did a good job of positioning it looks pretty sweet the direction the light is coming from so it casts the shadow in the opposite direction it looks epic and I think it turned out all right, truth be told I was pretty worried when I started making this because I modelled the outline but couldn't get it to fill, NOTE TO ANYONE OUT THERE USING BLENDER AFTER USING THE F KEY TO TRY AND FILL THE WHOLE OUTLINE AND IT NOT WORKING I FOUND OUT YOU NEED TO USE ALT-F INSTEAD IF THERE ARE MORE THAN 4 VERTEX'S.

Use the above help advice if you get stuck it took me too long to find that out -_- look at me helping you lot out and saving you guys/gals time ^_^

And now time for the next model I made using the same technique i used to create the horse head for the knight piece, this model is actually an item from an anime a friend of mine turned me onto to called "Darker than Black" and he recently brought a replica coat that the main character of the series wears and the main character also has these two knifes which looks pretty sweet, and I joking said to my friend I would try and create a model of the knifes but couldn't do it, one because I was crap and two because I had no idea, then after I made the horses head it hit me, so heres a picture of the main character with one of the knifes in his hand have a lookie.

You may have to zoom in to see better just click the picture remember ;)

So that's the knife in his hand and this is my render of that knife.

Slightly bigger....

Now it is only a test model Its missing textures and there's meant to be a hole in the middle as well but all in good time, for a base clay model I think i made a good job of it :D 

And before I go heres a still yes you heard that right "STILL" from an animation I am making, hopefully if it renders right I will have it ready for next time enjoy....

But what's it doing......
Till next time.









Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Friday, 24 August 2012

This night is a dark knight.....

Hello everyone, ^_^ as promised I am back finally settling in with life again been busy with unpacking and getting results so I haven't had much time to do 3d modelling but tonight I finally sat down and started my new model the knight chess piece forgive the title I was trying to think of something snappy but that's the best I could do :) 


Don't expect it to have that much detail on it, still a noob remember >.<


And thinking of it now I will need to hunt down that marble effect I did for my Pawn piece to use again, that may actually hide the scaring effect on my bishop model.
Anyway I need to make this one in two parts the main base and the actual horse part I then need to join up the two pieces when I am done with them, why is this I hear you scream ? surely its just a waste of time, and I say yea it most likely is xD but there is method to my madness, I am thinking it would be hard to scale up the head well its already attached to the base, I already did this technique when I created my human model with his fingers.

Heres some screens of the finished base I have yet to start the head but that will come soon expect that in a update sometime next week and or the weekend.




Another feature I am making use of now is the two screen feature blender lets you create multiple screens that allow you to work at different angles I find its very useful if I am working from a source image like this one as I am modelling it 2d and I only have to look right and see it in 3d very helpful.



Little test render of the base.

Till next time.

Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Sunday, 19 August 2012

Return of the mack!!!!!!!!!!!!

Return of the Mack it is 
Return of the Mack come on 
Return of the Mack oh my God
You know that I'll be back here I am
Return of the Mack once again
Return of the Mack pump up the world
Return of the Mack watch my flow

As the song suggested yes I am back ! "Sorry I couldn't resist not using that song :P"

I have returned from the land known as Greece fully rested and relaxed, ready to jump back into this modelling business, ummm an update will come shortly maybe sometime in the week I am still getting my barrings and sorting out stuff and meeting up with friends since I have been away for 2 weeks with a lack of contact with anyone, "Oooo that greek wifi >.<"

I also wish to say thank you again since I thought because I wasnt gonna be posting anything for 2 weeks my view count would drop to a 0 however it kept rising and know its up to about 380 + which is pretty sick so thanks everyone, once again please follow if you like what you see ;), I should most likely do some kind of video soon to thank everyone, that would be nice right see I do treat you guys/gals well don't i ? :D


Till next time


Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Wednesday, 1 August 2012

Break

Hello everyone, got a update basically I am taking a 2 week break, I am heading to Greece for a holiday to rest, relax and take it easy because its been a hard year what with the exams, learning all this modelling stuff and so on so I need this xD But fear not I shall be back in 2 weeks time with normal updates etc, this will most likely be the last post for 2 weeks as I doubt I will have time when I am over there to post anything and know I guess its a good time to thank everyone since I started I have got about 280 odd page views which is pretty sweet so thanks peeps for reading and viewing my work and that if you really enjoy it please follow, or follow my RSS feed it would mean a lot I hope you guys/gals stick around well I am on my break as I will be back to share with you more of my 3d stuff. :D Once again big thanks and I will see you soon.


Till next time, peace love and crackers <3


- Conor



Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.