Showing posts with label Texture. Show all posts
Showing posts with label Texture. Show all posts

Friday, 24 August 2012

This night is a dark knight.....

Hello everyone, ^_^ as promised I am back finally settling in with life again been busy with unpacking and getting results so I haven't had much time to do 3d modelling but tonight I finally sat down and started my new model the knight chess piece forgive the title I was trying to think of something snappy but that's the best I could do :) 


Don't expect it to have that much detail on it, still a noob remember >.<


And thinking of it now I will need to hunt down that marble effect I did for my Pawn piece to use again, that may actually hide the scaring effect on my bishop model.
Anyway I need to make this one in two parts the main base and the actual horse part I then need to join up the two pieces when I am done with them, why is this I hear you scream ? surely its just a waste of time, and I say yea it most likely is xD but there is method to my madness, I am thinking it would be hard to scale up the head well its already attached to the base, I already did this technique when I created my human model with his fingers.

Heres some screens of the finished base I have yet to start the head but that will come soon expect that in a update sometime next week and or the weekend.




Another feature I am making use of now is the two screen feature blender lets you create multiple screens that allow you to work at different angles I find its very useful if I am working from a source image like this one as I am modelling it 2d and I only have to look right and see it in 3d very helpful.



Little test render of the base.

Till next time.

Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

Thursday, 26 July 2012

Spot of chess anyone?

Hello, hello, hello how is everyone today in today's post I shall be showing everyone my next project that I am working alongside Nigel and its the creation of a chess board with all the pieces etc, and I have created my first model to go onto the board, I started basic and the most common piece on a chess board and that is "The Pawn"
Real life Pawn piece made out of wood.
And now you can compare that to my rendered Pawn piece and it doesn't look too bad at all.


Now it does actually look like the cover to a twilight book which I totally forgot about I didn't even know that I put it in a way which does actually make it look like the render of the cover until I was told by a friend who likes twilight it looks just like it xD "Any authors out there that need covers made for there books *cough* *cough* I am your man!" 
Theres not much to say really about this piece other than it was pretty easy and I think it actually looks pretty sweet so its a sign I guess that I am improving and getting better at this whole 3D modelling stuff which is very very good to hear. Today I am starting the next piece which is the Bishop and is a little bit harder than the simple Pawn to model posts when its done :L I shall leave you with some test renders I did of the model trying to get a good marble texture on the Pawn choose which one is the best I would help me big time I think number 3 is the best buy hey ho.

Texture 1

Texture 2 little bit different to 1

Texture 3
Till next time.



Creative Commons License
Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.