Before we begin I just wanted to say I got my EPQ results on Thursday and I got a A so thank you everyone for helping me by reading my blog truly thank you all I am gonna keep using this blog and uploading everything I do!
Hello there, welcome to my blog about 3D Art and other things! Originally this started out as part of my Extended Project Qualification but after that ended I decided to continue it on! So sit down take a chill pill and lose yourself in the wonderful art ;)
Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts
Saturday, 17 August 2013
Results and Sculpts!
Monday, 15 July 2013
Summon the monsters!
Hello everyone here's and update on my monster alien study I have created a few more and have combined some into one render take a look at this...
The main inspiration for this render was the early posters for the film "Alien vs Predator" where the Predator was looking face to face with the alien,
The main inspiration for this render was the early posters for the film "Alien vs Predator" where the Predator was looking face to face with the alien,
Saturday, 22 June 2013
Aliens and missing time!
Woops....
I may have missed my 1 year anniversary my bad I was away from my laptop the night I was ment to do it and have only got back onto it now sorry everyone, so here goes what I was gonna post two days ago....
HAPPY 1 YEAR BIRTHDAY TO MEEEE!!!!
Its been one whole year and a bit now thanks to my timekeeping that I have been blogging on here and a lot has happened and changed I was gonna actually do a video of me talking about it but because of timing and stuff I didn't do it -_- BUT IT SHALL COME SOON AND I WILL DEFINITELY DO ONE.
And of course
I may have missed my 1 year anniversary my bad I was away from my laptop the night I was ment to do it and have only got back onto it now sorry everyone, so here goes what I was gonna post two days ago....
HAPPY 1 YEAR BIRTHDAY TO MEEEE!!!!
Its been one whole year and a bit now thanks to my timekeeping that I have been blogging on here and a lot has happened and changed I was gonna actually do a video of me talking about it but because of timing and stuff I didn't do it -_- BUT IT SHALL COME SOON AND I WILL DEFINITELY DO ONE.
And of course
Monday, 17 June 2013
Remember remember the 21st of June
"Close enough V ;)"
Hello everyone ^_^
Welcome back to the coolest place on the internet just a heads up I shall be posting something cool not too sure what it will be but something! As its nearly the 1 year anniversary of the blog *claps* And like I said before big things are gonna start happening I am totally done with college so now I only have work, hanging out with friends and lots of free time so I am gonna start working through my Blender master class book this week so expect a post on that :D
Till then ;)
Tuesday, 4 June 2013
Action plan for summer!
Hello fellow peers of the internet, for todays post I am gonna kinda outline my plan for the summer, now I started this blog last summer and learnt 3D modelling as you all know if you have been following me that long. Well it came to me a few weeks ago what am I gonna do this summer, now I have a job now go me! so there's that, also I will be hanging out with friends but after all that I need something to learn just like last year so heres my kinda outline for my summer learning.
Sunday, 24 February 2013
2.66!
Hello everyone as I said last time I have been pretty happy since my laptop has returned to me and I have been making use of all that power to make some nice new 3D things however this week Friday I think the new version of blender was released :D
Oh happy days here's the lovely new splash screen...
Oh happy days here's the lovely new splash screen...
Sunday, 20 January 2013
Pixel Dreams and Vertex Love
Why hello everyone.
Sorry for the lack of posts again however here is a quick little update
Sorry for the lack of posts again however here is a quick little update
Tuesday, 8 January 2013
Monday, 7 January 2013
Cycleing with Cycles
Hey hey all, I meant to get this up sooner but I have been too busy trying out some cool things in blender to do with cycles thanks to my new laptop.
Now then what is cycles...
Now then what is cycles...
Thursday, 27 December 2012
New Things!
Hello lovely people, firstly let me say I hope you have all had a wonderful Christmas and I wish you all a lovely new year as well :D, good news is the new laptop is in my hands and I currently typing on it now :) so hopefully within the next few weeks I will get some cool stuff up however I have yet to try blender out on it I have been caught up trying out some other stuff *cough playing games I couldn't of dreamed of playing on my old laptop <3
But never the less expect an update soon, sorry for slow updates again since it has been Christmas family comes first.
Till next time.
But never the less expect an update soon, sorry for slow updates again since it has been Christmas family comes first.
Till next time.
Monday, 16 July 2012
The Human body
Ladies and Gentleman Let me introduce you to.......... "Drum roll please"
Nigel!!! Why did I call him Nigel I hear you scream! "Well the answer to that is its a classy name :D and its what a classy model needs". I have decided to make this my main model for my project hopefully if everything goes right with it i will be able to rig it successfully and animate the classy devil ;)
I started him today sometime in the afternoon and that's how far I got bare in mind this is the first full body model I have made, and its the first humanoid body I have made "Hence why the fingers are a bit messy" Hopefully I will get around to finishing his chest and giving him legs and that sometime this week maybe Wednesday, when he is done the final pictures will be posted up here, I have however taken more pictures than just that one so please enjoy since the first picture is a bit hard to see since its just wireframe as always if you want to see the picture bigger just click ^_^

Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Nigel!!! Why did I call him Nigel I hear you scream! "Well the answer to that is its a classy name :D and its what a classy model needs". I have decided to make this my main model for my project hopefully if everything goes right with it i will be able to rig it successfully and animate the classy devil ;)
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Not that classy devil...... -_- |
Very low poly |
Mid range poly |
Very high poly quite high in fact it lagged my laptop and nearly crashed blender >.< |

Simple Animations by Conor Scott is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Wednesday, 27 June 2012
Maya Vs Blender
Hello everyone, over the past few days i have been trying out two different 3D modelling software's and have come to a conclusion on which software to use, now the two i had a choice of using where Maya made by Autodesk its professional, industry standard and used by all the big companies and in the other corner there was Blender a open source bit of kit that was just as good as the professional stuff and didn't cost a penny. "Hurray for open source software!"
Now lets have a lookie at these two programs in some detail:
Maya:
So made by a company called Autodesk who make lots of other bits of software useful for creating 3D models etc, and all the software can interact with each other so for example i could create something in Autodesk Maya and export that to another Autodesk product for example 3DS MAX where i can edit it some more with different features, this is one of their biggest selling points because Autodesk have a lot of products as a animator, 3D artist etc you are spoiled for choice and have a lot of tools at your disposal. Now the catch with Autodesk products "Surely there has to be one?!" if you go to their official website which shows all their products and take a quick look at the price for their software manly Maya you may have a small heart attack (See Below WARNING THIS MAY CAUSE YOUR WALLET TO SHUDDER)
As you can see that's bloody awful and not cheap at all,all right for big companies who have huge amounts of money to spend on company licenses so they do work out a bit cheaper but still expensive to them that's nothing, but to a young up and coming animator, 3D modeller 3,050 pounds is a hell of a lot of money and this day and age something a lot of people wont be able to just go out and buy its far to expensive.
But fear not behind the big shitty company known as Autodesk they do actually care about people and students so if you are a student you can actually apply and get free student editions of all their software which is totally the same as the normal versions expect it cannot be used for commercial purposes and if they find out it has been they will hunt you down and gut you like a fish "True story" On a slightly more pleasant note if your wondering why its called Maya its named after a Sanskrit word by the same name and is the Hindu concept of illusion which is quite funny when you think about it because the big illusion is that you think its gonna be priced reasonably then BOOM 3000 pounds please.
So long story short i got the student license played around with it for a few days and came to the conclusion its very very hard to learn at first the interface although being customizable there is alot of stuff going on, lots of buttons,bars and all sorts which for a beginner coming into it can be a bit overwhelming to say the least, so i stopped a went off to have a lookie at Blender before i made my decision on which software to use.
Blender:
Now this made me happy, after searching around for the official site and looking at things people have made in it i was blown away not only was Blender 100% free it was just as powerful as Maya is and you can produce totally the same results also being open source its always getting updated, bug fixes etc more than Maya does because its made by a big company and it takes them months to patch things, also Blenders user forums and help sections and support are much much better than Autodesk's support. After installing Blender i start mucking about it in a found its interface to be alot less confusing than Mayas and a lot more user friendly.
After somemore searching a came across a very very helpful website called Blender cookie with i started using to help me and teach my how to use blender, it was then that i finally decided to use Blender instead of Maya manly because 1. its free, 2. there are lots tutorials a help guides out there for it, 3.open source so its free and updates are frequent 4. no license so you can use it for commercial work as well as personal work 5. much more beginner friendly than Maya. I strongly urge any other beginners out there to give Blender a go its much easier and simple to use and work with for a beginner than Maya is i cant wait to start making advanced things in it! :D
Till next time.
Now lets have a lookie at these two programs in some detail:
Maya:
So made by a company called Autodesk who make lots of other bits of software useful for creating 3D models etc, and all the software can interact with each other so for example i could create something in Autodesk Maya and export that to another Autodesk product for example 3DS MAX where i can edit it some more with different features, this is one of their biggest selling points because Autodesk have a lot of products as a animator, 3D artist etc you are spoiled for choice and have a lot of tools at your disposal. Now the catch with Autodesk products "Surely there has to be one?!" if you go to their official website which shows all their products and take a quick look at the price for their software manly Maya you may have a small heart attack (See Below WARNING THIS MAY CAUSE YOUR WALLET TO SHUDDER)
3,050 pounds WTF!!!!!!!!!! DUDE |
So long story short i got the student license played around with it for a few days and came to the conclusion its very very hard to learn at first the interface although being customizable there is alot of stuff going on, lots of buttons,bars and all sorts which for a beginner coming into it can be a bit overwhelming to say the least, so i stopped a went off to have a lookie at Blender before i made my decision on which software to use.
Blender:
Now this made me happy, after searching around for the official site and looking at things people have made in it i was blown away not only was Blender 100% free it was just as powerful as Maya is and you can produce totally the same results also being open source its always getting updated, bug fixes etc more than Maya does because its made by a big company and it takes them months to patch things, also Blenders user forums and help sections and support are much much better than Autodesk's support. After installing Blender i start mucking about it in a found its interface to be alot less confusing than Mayas and a lot more user friendly.
After somemore searching a came across a very very helpful website called Blender cookie with i started using to help me and teach my how to use blender, it was then that i finally decided to use Blender instead of Maya manly because 1. its free, 2. there are lots tutorials a help guides out there for it, 3.open source so its free and updates are frequent 4. no license so you can use it for commercial work as well as personal work 5. much more beginner friendly than Maya. I strongly urge any other beginners out there to give Blender a go its much easier and simple to use and work with for a beginner than Maya is i cant wait to start making advanced things in it! :D
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Sources used:
http://best3dmodelingsoftwares.com/wp-content/uploads/2012/04/blender_logo.png
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