Polygons
You all may know about these they pop up in maths a lot, so a polygon is made up of the following things....
-Vertices
-Edges
-Faces
-UVs
So if you haven't caught on by now a "Square" or "Triangle" or a "Pentagon" I could go on forever but i am sure you understand. "Well I say I could go on forever but I would start running out of shapes -_-"
And with that in mind you can use these to model with called "Polygon modelling" heres the quote taken directly from Maya's user guide on polygon modelling, "Polygons are straight-sided shapes (3 or more sides), defined by three-dimensional points (vertices) and the straight lines that connect them (edges). The interior region of the polygon is called the face. Vertices, edges, and faces are the basic components of polygons. You select and modify polygons using these basic components" - Maya user guide
So a polygon model is made up of all faces of the polygons and when you connect enough of them you end up with a polygon mesh kinda like this....
Creepy right..... |
The middle sphere is more blocky looking than the higher division spheres.
Nurbs
Just like polygons, Nurbs are also used in 3D modelling after some digging though ye old guide i came across the meaning of the word Nurb turns out it stands for (Non-Uniform Rational B-Splines) and is used to create 3D curves "Hmmm curvy ;)" "NURBS are useful for constructing many types of organic 3D forms because of the smooth and minimal nature of the curves they use to construct surfaces. NURBS surface types are widely used in the fields of animation, games, scientific visualization, and industrial design." - Maya user guide
Ah so smooth and curvy kinda want a doughnut now..... |
And of course not just models Nurbs are also used to create wonderful geometry scenes so you can create pretty looking hills and mountains Maya has a useful tool called soft selection which lets you bend the Nurb mesh fluidly and naturely allowing the modeller to create nice landscapes.
Cool hill bro needs more trees and stuff
And that's, that for this post Nurbs and Polygons and all sorts we are learning fast right xD next time... well I am not sure what next whatever I start looking at just expect another post whenever :)
Till Next time.
P.S Because I used sources that were not mine in this post i need to credit them or the scary examiners could fail me for plagiarism so this section below is to keep them happy you don't really have to read it but if you want knock yourselves out.
Sources used in this post:
http://download.autodesk.com/global/docs/maya2013/en_us/images/comp_snap01.png
http://download.autodesk.com/global/docs/maya2013/en_us/images/comp_poly_primSUBDIVdefX.png
http://download.autodesk.com/global/docs/maya2013/en_us/images/GUID-F60A5CAC-898C-491F-8F7B-3BEECBA7E8DF-low.png
http://www.3dtutorialzone.com/Polygons_To_NURBS/1.jpg
http://download.autodesk.com/global/docs/maya2013/en_us/images/GUID-8B5CB835-D6EF-4767-B425-B5F911A13560-low.png
And finally the very very useful Maya 2013 user guide itself
http://download.autodesk.com/global/docs/maya2013/en_us/
Sources used in this post:
http://download.autodesk.com/global/docs/maya2013/en_us/images/comp_snap01.png
http://download.autodesk.com/global/docs/maya2013/en_us/images/comp_poly_primSUBDIVdefX.png
http://download.autodesk.com/global/docs/maya2013/en_us/images/GUID-F60A5CAC-898C-491F-8F7B-3BEECBA7E8DF-low.png
http://www.3dtutorialzone.com/Polygons_To_NURBS/1.jpg
http://download.autodesk.com/global/docs/maya2013/en_us/images/GUID-8B5CB835-D6EF-4767-B425-B5F911A13560-low.png
And finally the very very useful Maya 2013 user guide itself
http://download.autodesk.com/global/docs/maya2013/en_us/
I wasn't aware of the differences between Splines and Nurbs before, I just assumed they where different names for the same thing.
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